Use cases
Start from what you need to run.
Each page names the game that does the job, shows how the session goes from set-up to debrief, and what it costs for a group your size.
Unlock · Ranking
Virtual team building games people join from the laptop they are already on
Most "virtual team building" is a quiz in a breakout room. These are proper games: teams have to talk to win, and a live scoreboard keeps the energy up. Everyone is already on a laptop for the call, so the game opens in a second tab beside it — the roomiest view there is — or on a phone if they prefer. You run the whole thing from one screen, on Zoom, Teams or anything else that shares a link.
How the session goesRanking · Unlock · Expressive
Team building games for the training room, on the phones people already have
No printing, no laminated cards, no adding up scores on a flipchart. Participants scan a QR code with their own phone, the scoreboard goes on the projector, and you keep your attention on the room. The same games work when half the group is remote.
How the session goesUnlock
An active listening exercise your group will remember
Telling people to listen better changes nothing. Giving each of them one piece of a picture that only words can share, and a clock, changes how they listen for the rest of the day. That is Pixtory, the story mode of Unlock.
How the session goesRanking
A team decision-making exercise that scores the conversation
Lost at sea, in the desert, in the arctic: the survival ranking exercise has been the standard consensus activity for decades because it works. Ranking keeps the exercise and removes the part that made it hard to run: the scoring. Individual answers, team answers and the synergy score are on the leaderboard the moment the last person submits.
How the session goesExpressive
Picture cards for check-ins, reflection and debriefs, on every phone
A picture card is the fastest way to get someone talking about something that matters. Expressive puts the deck on every phone, so a check-in with thirty people takes five minutes, a coaching conversation has something to look at, and a closing round ends the day with a real reflection instead of a round of "it was good".
How the session goes
Rehearse any of these for free
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